:: Judge: USAK  Game: Bpp00001  Variant: Standard Gunboat
:: Deadline: S1901MX Mon Jul 21 2008 23:30:00 -0700  

Game 'bpp00001' is already terminated before starting.

The parameters for 'bpp00001' are as follows:
  Move    clock 1410 min 12.00 next  60.00 grace  72.00 delay 0.04 days -MTWTF-
  Retreat clock 1410 min  0.00 next  36.00 grace  48.00 delay 0.04 days -MTWTF-
  Adjust  clock 1410 min  0.00 next  36.00 grace  48.00 delay 0.04 days -MTWTF-
   Access:  Any-site, Level: Advanced, Moderated, Dedication: -10.
   DSettng: Minimum ontime ratio: 0.850. Maximum CD ratio: 1.000.
  Variant:  Standard, Gunboat.
    Flags:  NoNMR, NoList, Quiet, NoReveal, Proxy, DIAS.
   xFlags:  HomeCentres, LateCount, ManualStart, NoMinorPress, Concessions,
           Max Absence: 15.
    Press:  Grey, Partial Fakes Broadcast by default, White observers.
    Press Restrictions: No late press, Valid orders required to send press.
  Power Assignments: By Preference List or Randomly.
  Winning Centers: 18.
    Index:  0  

ANONYMOUS. Black (Partial) Press Proxy. See game listing.

This game features black press and proxies. The alternative draw clock
is enabled as described in house.rules and other options are set with
an eye towards speeding game flow. 

Master will provide smart CD for any abandoned power with up to 2
centers. If a power was abandoned the previous year, does not submit
orders in the present phase or is late without having sent press in the
previous phase then the GM will enter hold orders for as many as two
non-adjacent units or mutual support for two adjacent units. The GM
will not place orders for powers with 3 or more units

The following game options are in effect:

set Level Advanced - This game is not for novices.

set manual start - The GM will check registrations BGS.

SET fake - Black press is permitted. 

SET ONTIMERAT .85 - Notify the GM or JK if you need adjustments to your
stats.

set proxy - Proxies are permitted. Players should not proxy more than
half their units.

SET MUST ORDER - You must send preliminary orders before sending press.
Experienced players should know how to use set wait and set no wait.

SET NO LATE PRESS - No late press is permitted.

SET QUIET - When another player is late or abandoned, you will not
receive notice of who it is.

SET LATE COUNT - The GM will be notified of how many times a power is
late. A player who is late too often will be warned and may be ejected.

SET NO MINOR PRESS - Players will not be permitted to send press during
retreats and adjustments. While using 'set wait' is not prohibited by
the game parameters, players should avoid doing so. The GM may process
the turn or clear wait states if it is not apparent that the purpose of
setting wait is to set timing up for a requested absence.

SET OBSERVER WHITE - Observers may submit white press. Players should
NOT be registered as observers. Observers should not offer tactical
advice.

SET PRFBOTH - You may submit a preference list or request that a random
power be selected for you before lists are evaluated. 

SET ALL PRESS - The GM monitors press in this game to protect from
abuse, to verify player activity for the smart CD rule and for his own
curiosity. 

SET NO REVEAL - Press from this game will be archived and merged with
the game summary with the addresses concealed. The game may be revealed
if all active players assent.


The following players are signed up for game 'bpp00001':
   Master                          cbabcock at asciiking.com
   a power                         someone@somewhere


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