DipCon at AvalonCon
by David Hood
Well, I was about to go to my first Dip Con held in conjunction with a big
gaming convention. Dip Con 27 was held in early August at Avalon Hill's game
convention Avaloncon in Hunt Valley, Maryland, just north of Baltimore. I had
been to Avaloncon for several years, particularly since the demise of Atlanticon,
which used to be held in Baltimore.
It has become customary for several of the Carolina Amateur Diplomats to make
the trip to Maryland for a Dip tournament in my van, so that games can be played
in the back of the van on the way up and back. (Indeed, last year the van went
and I did not...) This year's "VanCon" was as fun as usual, and I didn't even
have to drive back (given my complete lack of sleep on Saturday night, Bob Odear
and others "suggested" that they drive the van instead of me.)
We ended up taking two vehicles, with Steve and Helen Nicewarner going in
their car while Bob Odear, Tom Kobrin, David Harshbarger and Greg Fairbanks
going with me in the Van. We played 1830 and Outpost on the way up, both of
which I won from the wheel. (Strangely, I have never lost any game where I was
playing while driving.) Since we didn't get in until about 2:00 am Wednesday
night, we did no further gaming until Thursday morning. On the way back Sunday
night, we added Steve Koehler and Ken Mathias to our trip and played more
Outpost. Indeed, we never did play our traditional game of Origins of WWII on
the way back - a poorly balanced game, but easy to play in the car.
The Diplomacy was not going to begin until Friday night, so that left
Thursday for other stuff. Not surprisingly, Bob and I immediately got into a
pickup 1830 game in preparation for the 1830 tourney to begin that night. I
believe we played some Outpost that afternoon also with some of Tom Kobrin's
friends, Bob Sohn and Chuck Krueger, with whom we always game whenever at
Avaloncon. (Outpost has become somewhat of a staple with CADs over the past
year, but I am not sure it will have the lasting appeal that 1830, Titan and Dip
have had.)
Thursday night and Friday day all seem to be a 1830/Outpost blur, although I
think I may have actually seen some other games somewhere during that time
period. I did purchase for $5 a neat SPI game about the Russo-Japanese War,
which is something I wanted to learn more about.
Anyway, on to Dip Con. Jim Yerkey and Bill Thompson were essentially in
charge of things as they usually are at AvalonCon's regular Dip event. Their
scoring system essentially forces you to try for a 3-way at the least, which is
good given the time limits that were in place. However, there is just no way to
really fix the problems that time limits impose on the game of Diplomacy. Many,
many games just cannot be played in seven hours or less.
This fact reared its ugly head in each of the three games I played. In each,
stabs (or lack thereof) were unduly influenced by the time limit. Of course, one
could argue that there is always a time limit to any FTF game, i.e. the maximum
amount of time everyone is willing to play. However, I think you see my point.
At any rate, I want to take nothing away from Jim and Bill. Time limits were
not their idea. I write this report a little too late to remember all the ins
and outs of the three games I played, but the most depressing fact remains
unforgotten - I was Hammered in the last two rounds and got the Hammered Award
to show for it.
The last round was particularly painful. I was on the board with several
people whose Diplomacy skills were, let us say, extremely poor. The only problem
was that I was Austria, and the only one who knew what was going on much was
Carl Willner, playing Turkey. I felt I had to ally with him because I couldn't
count on any other ally ordering units correctly. (And Austria can't just take
on Turkey alone in the beginning of the game.)
At any rate, I continually hoped for a chance to stab Carl, but never got one
- thanks to him and to England, who surprisingly was able to slow our advance
somewhat. I then let down my guard, it being close to the time limit at all, and
I was smashed like a bug by Carl. Which was proper, given that I had not
defended myself well. This was played on Sunday - I really wish I had slept some
Saturday night...
Some highlights for me included meeting Don Williams (and driving him in the
van to get some fried chicken), seeing Steve Cooley again after a couple of
years, and renewing friendships with many Dippers who usually play at the events
on the East Coast. I was frankly chagrined at the lack of "Hobby People" in
general at the Dipcon, but that is somewhat a function of their being a lot less
people in the hobby than there was a few years ago. I was impressed with the
play of the Genie players I played with, both here and at PrezCon in
Charlottesville back in February.
There was a parallel tournament run on Saturday by Colonial Diplomacy guru
Tom Pasko, and a Gunboat event Saturday night that were both well attended, but
I played in neither. Apparently the Saturday CoDip final was a frustrating game
in that CoDip is just too slow, but I am getting that secondhand. Perhaps Tom
Pasko would like to comment?
There was a lot of pickup gaming going on throughout the weekend, as there
usually is at AvalonCon. I learned a spades-like game from Steve Cooley called
Wizard that was pretty good. I also played some Rail Baron and Eurorails on
Saturday night with fun people like Ken Rothstein (who may join the Hickcon
fraternity in October, for god's sake.) I talked David Harshbarger into
conceding the Eurorails game so I could go to bed at about 2:00, then he talks
me into playing 1830 instead. We finished that at 7:00 am, which was just enough
time to let me shower and make the 8:00am Dip round. Will someone please remind
me not to do that next year?
The Hobby Meeting on Saturday evening was full of vim, as usual. I presided
because Jim Yerkey was still busy trying to win the CoDip final. In between
eating my fried chicken wings (which, with hot sauce, were really good after a
hard day getting stabbed by Lauren Cain, a Genie player), I presided over the
selection of Columbus, Ohio as next year's DipCon site from a field of, uh, one
contender. This will be the site for the 1996 Origins, with Bruce Reiff, Steve
Cooley and Dan Mathias tapped to actually be the DipCon committee. There was
also some meaningless debate from some quarters about World DipCon and so forth,
but it all ended relatively quickly. I believe that World DipCon is supposed to
be held in North America next year, so I believe it likely that the Columbus
DipCon will also host World DipCon, as Chapel Hill did in 1990.
All in all, a fun event, even though Bob Odear and Greg Fairbanks did make me
eat sushi for the first time. A list of important results is around this article
somewhere. Suffice it to say that we had 73 players total, which is a little
smaller than last year's DipCon in Chapel Hill, but not by much. Given the
waning numbers in our hobby, I thought we had a nice mixture of players. The
hobby awards were also announced, with the Miller Award for service going to
Andy York, the Koning Award for playing to Bruce Reiff, the Holley Award for
participation to Doug Kent, and the Walker writing award going to Ken Walker.
Let's all get behind Bruce and company for next year's event. I don't think
DipCon has been in Ohio since the early Youngstown events in the 60's, so it is
probably about time. The interesting thing is that there is currently no large
Dip tourney in the Midwest at all, or at least not one that is widely
publicized, so maybe this DipCon can get things moving up there again.
Reprinted from Diplomacy World 76
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