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THE NATIONAL DIPLOMACY CHAMPIONSHIP FINALS 1995 Tournament Scoring System by
Stephen Agar
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SC Total |
SCs Needed |
Prospects |
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1 |
17 |
0.059 |
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2 |
16 |
0.125 |
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3 |
15 |
0.200 |
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4 |
14 |
0.286 |
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5 |
13 |
0.385 |
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6 |
12 |
0.500 |
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7 |
11 |
0.636 |
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8 |
10 |
0.800 |
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9 |
9 |
1.00 |
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10 |
8 |
1.250 |
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11 |
7 |
1.570 |
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12 |
6 |
2.000 |
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13 |
5 |
2.600 |
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14 |
4 |
3.500 |
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15 |
3 |
5.000 |
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16 |
2 |
8.000 |
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17 |
1 |
17.000 |
The Survival Bonus
Each player receives 0.1 Points
for every complete game year they remain in the game.
Agreed Draws
Having come up with a system for rating unfinished games, what happens if the remaining players agree a draw, but they have different SC totals? The simple answer is that if players want to agree a draw then they have to agree SC totals which show the drawing players as having the same SC totals - a 12 centre power cannot “draw with an 8 centre power - but they could both agree an end which puts them both on 10 centres.
Outright Wins
These, of course, score 100 Points.
The Application of this Scoring System to MidCon
The National Diplomacy
Championships at MidCon will be run over two rounds, with the final score being
the average of the score each player achieves over the two days. A player who
only plays in one round can still win the Championship (so it is worth playing
even if you can’t make both days), but all one day scores will be discounted
by 66.66%. Thus a player who has an outright victory on the Saturday (100
points) and doesn’t play on the Sunday will have a score of 33.33 (unlikely to
be the NDC Champion, but could still be in the prizes). Of course, this means
that it is always better to play in both rounds, even if you end up being
eliminated on day two - but participation is something which should be
encouraged.
Examples of Unfinished Games A. A 12 centre Power behind a 16 centre Power
(finishing in 1910)
B. A 12 centre Power as the leading Power (finishing in
1910)
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In previous years we have had complaints about poor time keeping from participants and this year we will provide a folder for each game and be stricter about players having their orders in the folder in time. Players (and there may be more than one to blame in the same game) who ignore an official warning about playing the game to schedule (which after all is one of the disciplines inherent in the game) will, at the absolute discretion of the Tournament Organiser, have a supply centre docked from their nominal end game totals. So that people know when they receive an official warning, we will have some Yellow Cards to hand. I trust that we will not have to use this sanction (which may be repeated if behaviour is still sub-standard) but we all owe an obligation to all the other competitors as a whole and individuals shouldn’t be allowed to spoil things for everybody else.
Reprinted from Spring Offensive 38