Send comments or corrections (only for the HTML version of this file) to Doug Massey ([email protected]).
You can receive a copy of this file via E-mail by sending your local Judge a message with "get deadlines" in the body.
Unless otherwise specified, orders will be processed on the following schedule:
Moves clock 1410 min 12.00 next 72.00 grace 168.00 delay 0.50 days --TWTF-
Retreat clock -1 min 0.00 next 24.00 grace 72.00 delay 0.50 days --TWTF-
Adjust clock -1 min 0.00 next 24.00 grace 72.00 delay 0.50 days --TWTF-
The parameters are as follows:
In addition, the following commands can be used to affect the current phase only:
The dates in the above commands can be any combination of the three letter abbreviation for the month, a day of the month, or hour-colon- minute. Any SET command except for SET PASSWORD, SET WAIT and SET NOWAIT will generate a message that will be sent to all people involved in the game indicating that you've been mucking around with the game parameters. Everyone active in the game should agree before deadlines are adjusted. Note, all times are based on the time zone of the adjudicator.
Orders can be sent in anytime before the deadline. If multiple movement orders are received for the same unit, the most recent one received will override the earlier one. Attempting to build or debuild too many units during the adjustments phase will cause the earliest received build/debuild requests to be ignored. Thus you can send in preliminary movement orders immediately and then send in revised orders after you change your mind from diplomatic talks. Beware, though, that if everyone gets their orders in before the deadline, the orders may be processed before you have a chance to get your revised orders in. If you toss a SET WAIT command into your orders, you can avoid having your orders processed before the deadline. When you've decided that your orders are final, you can send in a message with a SET NOWAIT command to allow the orders to be processed as soon as the delay period expires and everyone else has their orders in.
If the reply mail to any order indicates that there was an error or you have a unit that you did not supply an order for or you didn't explicitly specify all your builds, debuilds or retreats, the flag indicating that your orders have been received will not be set. Note that all builds must be specified or explicitly "waived" before the adjudicator will consider your build orders complete unless it is impossible to build all units (eg: five supply centers taken in a single year or no vacant home centers). An error-free set of orders will be required to set the "has submitted orders" status. If no error free orders have been received by the time the grace period expires, the partial orders will be processed and the CD status will be set for your power. See the discussion on grace periods above for more info on what happens when you miss a deadline and taking over abandoned powers.
The commands:
can be used to set and clear a flag that forces the adjudicator to wait until someone takes over an abandoned power before orders will be processed. This prevents a "No Moves Received" status for a power in CD so that the game doesn't get lopsided when one power takes over a defenseless neighbor. The adjudicator will send out a reminder every 48 hours that it is waiting for someone to take over the abandoned power(s) while the NONMR flag is set.
There are penalties for missing deadlines. The judge attempts to keep track of how dedicated you are to the game on the following schedule:
There is no penalty for resigning before a deadline or if you submit complete orders before you resign. However, you will continue to receive the -1 point penalty every day that your power remains abandoned after the deadline. If your power goes CD after you've resigned without anyone else taking the power over, you will receive the CD penalty as well (this is to discourage you from resigning when you're down to a few units which could be used to affect the final outcome of the game, but you've just lost interest). Your rating on this scale is displayed by the "list" command. Certain games can be designated "only for dedicated players" with the command:
to prevent anyone with a dedication of less than negative 10 from signing on. Of course, if a game had a dedication setting greater than zero, you would have to "prove yourself" in prior games before you could sign on or take over an abandoned power in that game.