Broadcasts for Spring of 1901 in goofy |
Movement
Unfair! Italy is goofy by definition! MajorDomo
I hereby declare war against England. -T-
Austria here. War against England sounds good. I'll send my fleets.
Turkey's war against England is passe; happens in almost every game as a joke. Ha, ha. Now Austria's declaration is a bit more unusual. Let's be a bit more creative gents. Say, Turkey declaring a "exploratory army" expedition to London via Vienna and Berlin. A bit more interesting. Anyway, happy holidays to all. MajorDomo
Austria again. I thought it was fairly creative to use grey press, pretending to be somebody else pretending to be me! Disappointed Italy was not amused. Anyway, we've decided white press is boring. Also, playing to get the most SC's is boring. We considered also suicide in 1901. While this would certainly be unique, we think the long-term humor value to be limited. BTW, does goofy mean idiotic, humorous, or what?
Austria once again. Now that we've had time to consider it, we've decided that goofy mean idiotic. Therefore we will attempt to commit suicide in 1901 by leaving our country open. Russia, Italy, Turkey, and Germany please come right on in!
Dear me! Somebody has tried to forge a message. Fortunately, their grammar was somewhat inadequate. Future forgers are encouraged to have their subjects and verbs agree. Freddie
Herr Freddie has accused us of forging messages. Said accusation is based on the concept that the grammer of the message was inadequate with subjects and verbs not agreeing with each other. Freddie should realize that Austrian is a different language than English and thus trying to write messages is a difficult task. Never-the-less, we have changed our mind again and have decided that goofy does not mean imbecilic play, rather it means silly & funny play. Therefore, Russia, Italy, Turkey and Germany are *not* invited to take our territory. Instead, we are inviting ourselves to take their territory. We humbly declare that Munich, Venice, Bulgaria, and Warsaw are official Austrian territories and that the presence of foreign troops upon said lands is an immediate declaration of war against the Austria empire and will be dealt with by immediate extermination of the offending power. "Steady Freddie"
Ho ho ho! This Austrian(?) idea sounds like fun. Ahem, I suppose I should introduce myself. This is George, King of England, Protector of Whales, and Knight who says "Ni!" His Majesty's government is announcing its intention to try the "Yorkshire Pudding" opening. Our English forces shall never leave our fair Aisle, and we hope that Germany, France, and Russia shall follow our lead, and pursue a strategy of total piece and non-aggression. As for the Turk who has seen fit to declare war upon us, Ptbbbbbblh!
Certainly there has been quite a lot of black press already. Quite a waste of effort, too, if you want to garner goofy votes. I am convinced that Austria is goofy, and Turkey is dead meat. Would an English fleet in Eastern Med in Fall 1903 be goofy enough?
Goofy is English fleets in NAO & IRI with an army in CLY -- the "coward's ploy" aka, the "Ostrich tactic". MajorDomo P.S. If indeed there are people impersonating Austria, then I vote for the one with the lousy grammer. I just loooove a person whose English is worse than mine. :-)
Now, for the fun part, the rules. As announced already these rules are subject to discussion and changing before (and with some restrictions during) the game. Below I have first basically repeated the rules as given in the posting to r.g.d. (filled up with some numbering scheme to make references easier). After that, I have added some possible changes I came up with later. Please, let me know your opinion. Observers are also welcome to contribute! However remember that the core of this variant is to support goofy play! ------begin of rules The Goofy Variant of Diplomacy by Robert Rehbold Version 0.9 (28.12.93) I. Board, Unit, Moving, Rules All standard rules of Diplomacy (including board layout, unit types, moving) apply except for the winning conditions. II. Winning Conditions To win you don't have to get 18 SC, but have more points after the builds of 1910 (hardwired end) than anybody else or be declared the winner by unanimous vote of all powers (including eliminated ones!!). If anybody makes it up to 18 SC or more before 1910, the game continues until one of the above conditions is met! III. Points To win in this variant you must acquire points (called goofiness points). (1) Getting points by voting from active players After each spring season (i.e. when fall moves are due) and winter season (i.e. if spring moves are due) all active players vote about each others goofiness. For this, they must spend (exactly) 7 goofiness points for the other players (not for themselves, of course :-). Voting is done by splitting up the 7 points among those powers that were still able to move since the last vote except ones own up to a maximum of 3 points for one power (should there remain 4 powers, the max. is raised to 5 points, with 3 powers, it's 6 points, and with 2 powers, seven points). The GM will also assign 7 points in the same fashion. Voting on goofiness points is due before the next seasons moves are evaluated. Players can vote secret or in the public, and of course both in which case the latest private message to the GM before the voting deadline is considered. (2) Getting points by voting from eliminated players Eliminated players may still vote on goofiness, however they only have 3 goofiness points to spend in the years after their elimination. If a eliminated player chooses not to vote in a season, s/he will not be allowed to vote in any following season and will suffer a non-voting penalty of 5 points per season. You are considered 'eliminated' if you do not own an SC according to the judge output. (3) Getting points for SC controlled After the winter adjustments have been evaluated, players get two points for each SC they own at the end of a year. (4) Missing the voting deadline The next season will not be evaluated until all votes from the active players are in. (5) Goofiness score board The goofiness point results of the last year as well as the accumulated score for each power are published at the end of each year, and unless a winner is agreed upon before, the person with the most accumulated goofiness points at the end of 1910 is declared the winner ("Goofy of the Year" :-). IV. What is Goofiness? (1) Definition of Goofiness Goofiness is hard (or impossible) to define. Yet most players seem to know what kind of play is goofy and what is not. Goofiness ranking is completely up to the player assigning the points and can not be questioned by anybody else (of course it can be commented upon! :-) (2) Things that should be avoided The following things may seem goofy to people but are not intended in this variant and should not be rewarded with goofiness points: (a) Cross-gaming or Out-of-Game activities: Goofiness should remain within this game and not be transferred outside. Cross-gaming for example is *not* considered positively goofy in this variant! (b) Breaking the deadlines: Becoming late or going CD is just unfriendly to the other players. (3) A ontradiction in terms? A possible problem in a game in which goofiness is encouraged can be that what is goofy in a normal game may not be considered goofy in a goofy game. Maybe normal play is goofy if the goal is to be goofy! (Now that's something to chew on, you logicians out there!) Again, goofiness is in the eye of the beholder. :-) -------end of rules Alternatives for III. (4) Missing the voting deadline: + If no vote arrives from an active player before the deadline, that player suffers a penalty of 7 goofiness points. + If no vote arrives from an active player before the deadline, that player's goofiness points will be assigned the same way as those of the GM. Robert
Hello everybody, faster than expected this game has filled up, and I'm glad that I made it to a computer before the deadline hits. As announced in my public call for participation this game was intended not to begin before January, thus I'm setting the deadline to January 4th. If of course all of you enter moves before, they will be evaluated (unless somebody used 'set wait') before that deadline. To waste some bandwidth, here's a short introduction to myself, your friendly GM, and my opinions about GMing (which of course overrule anything anybody else may think or announce to be correct :-): My name is Robert Rehbold, I work as a computer scientist at Siemens Corporate R&D. I'm playing judge games ever since I got aware of them, which was about March 1992. Before that, I participated in some hand-moderated email games organized by EP (Eric Klien). And of course I play FtF if a chance comes up (which is not very often since it proves difficult to get 7 people together for more than 8 hours). While I certainly don't know all about Diplomacy, I may be able to answer the more simple questions about rules and/or judge specialities you may have. Just don't expect tactical or strategical advise. The reasons I invented this special variant and started a real game to test it came from the discussion on rec.games.diplomacy/DIPL-L about preventing goofy play in the high spheres of EP-games. If you didn't follow that discussion: lucky you! Now that the game has started let me share my thoughts of why certain parameters are the way they are and what I intended by setting them that way. NONMR: I'm no member of the Joel Furr School of Diplomacy; I praise Eric Klien for having introduced his No NMR rule into EP years ago. DIAS: I think that if a power cannot be destroyed, it should share in a draw. Also, the variant rules as they stand now *require* an unanimous vote from *all* players (including eliminated ones) about who wins this game. I ask you all to not send in any votes to the judge as even a draw agreed upon by all active players has no value in this game! PROXY: Well, it's an experiment. I played in both proxy and non-proxy games and I never felt the difference (i.e. it was not used - to my knowledge). But still it is a nice option worth offering even if not used. DEDICATION: While it's no guarantee against dropouts of the "lost email" sort, I hope it to help against dropouts of the "bound to loose thus resign" kind. WHITE/GREY PRESS: All press you send will be white by default. As the main goal in this game is getting goofiness points, grey broadcasts are of little value as people might not realize that this very goofy broadcast came from you and thus won't assign you points for it. Nevertheless it might turn out to be useful, so why prohibit it. OBSERVERS WHITE PRESS: Grey broadcasts from observers could add to the fun, but also may influence the game too much, thus I restricted them to white press so that everybody knows the message comes from an observer. DEADLINE SETTINGS: This is not intended to be a slow game. I do know that people get ill, have to go on business trips, get to do lots of work suddenly etc. and I will not hesitate to delay the deadline for a few days should one of you find himself in such a situation. But remember that you are supposed to have to resort to such a delay *seldom*. Again, I ask you to consider your ability to keep up with the intended pace of this game and resign now if you think you can't. Please inform me *in advance* if you can't keep a deadline. VOTING ON WHATEVER: - Your assignment of goofiness points to the other players is expected to arrive at my mailbox (private mail, please!) before the deadline for spring or fall moves show up. Not voting will not considered to be goofy! - Voting on a winner before 1910 can be done by sending me a proposal for the winner (no, you can't propose yourself!) which I will put to a vote during the next goofiness voting. NVR on win proposals mean NO. - Voting on parameter changes require that I am neutral or positive on the proposed change. If I don't like the proposed change I will not perform it nor call for a vote. I will however try to give my reasons to the proposer which is is free to broadcast his proposal and my reasons to refuse it if he likes. - Voting on parameter changes before the first move is processed are accepted if 5 or more players agree. After the first move is processed votes will have to be unanimously. No Vote Received means NO. - Voting on rules: this will be handled in the next posting. Now, if you have any more questions (or voting proposals :-) don't hesitate to mail me. Telephone calls are not welcome except for the most urgent cases (your computer lost connection, the sky fell on your head, etc.). Nevertheless here's the phone number: +49-XX-XXXXXXXX. Enjoy playing! Robert P.S.: Please can you players who cared to send in a preference list send me theirs so I can see how good the assignment has been.
I also think that declaring war on England is a good idea. I too will do so. France
On the rules: A) How about a penalty for active players if they miss the deadline for goofy voting? The non-active players have such a penalty. B) I think the 2 votes per SC owned will discourage goofy play. A person can gain a lot more by controlling SCs (as per normal play) than in being goofy. I would like to see this reduced to 1 vote or less per SC. MajorDomo
> P.S.: Please can you players who cared to send in a preference list send me > theirs so I can see how good the assignment has been. If I had sent in a preference list, do you think I would have choosen Italy? Gagh! I find Italy hard enough to play without having to be goofy about it. MajorDomo
Well, I set my prefs with Austria first. I figure Austria is a country with a lot of goofy potential. I agree with the MajorDomo. If you give two points per SC owned, the game really becomes a not-very-goofy game after all. I like the proposal to assign late goofy votes along the lines of the GM's goofy votes. I think we should get the point system down soon. Otherwise, some players might take it upon themselves to play in a non-goofy manner. Sigmund Freud
> Would an English fleet in Eastern > Med in Fall 1903 be goofy enough? Only if you used it to convoy my army from Syria to St Petersburg. -T-
Well, nice to hear your opinions about the rules, just continue to let them flow! Regarding giving points for SC: My reason for that was that otherwise the game might become too goofy after a while (if that's possible at all), i.e. no real interaction but self-bouncing and roundabout of units all over the place. As proposed I also thought of giving 1 point per year per SC, but rose it to 2 points to value SCs about 1/3 of the points. If you play real goofy you can get a maximum of 7 (number of other voters = 6 other players + GM) times 3 (max. points they can assign to you) times 2 (number of voting seasons per year) = 42 points per year plus those points you get for your SC (note that being goofy with little units may prove difficult, with no units you even can get no points at all :-). You would need 22 SC or more to get the same amount of points per SC count only! Even if your goofiness turns out to be only somewhat above average (every year 112 points are given for goofiness, so you get say 20 or 23) you would still need 10-12 SC *more* than the others to reach that score. Let's assume that Germany (we haven't heared of him, so I'm not biased by any press or moves he may have sent in, and Germany [or Austria] could take most advantage of others goofiness) tries to play this game very conventional by using his neighbours goofiness to his best advantage. He may get 6 SC by 1901, 9 SC by 1902, 12 SC by 1903, then maybe slow a bit down because the defenders could defend while still being goofy, but nevertheless increase his SC count to 14, 16, 18, 20, 23, 26, 30. Being that ungoofy would of course earn him no goofiness points through voting at all, so his point score would sum up to 174*2 = 358 points. During these 10 years our somewhat above average goofy player (let's assume he gets 27 points per year for both goofiness and SC during the first 3 years, then 35 for another 3 years, then 45 for the rest as others get eliminated) would collect 411 points. However, he would have to survive the German assault (e.g. because he's playing Turkey :-). Remember that with every eliminated power, his goofiness voting result will improve quite a bit. He would still be able to win. Of course, the 'win-by-playing-ungoofy' tactic will fail anyway if more than one player attempts to use it (I hope). Now that you've heared my reasoning, are you still thinking that 2 points per SC are too much? If so, how about 1,5 points per SC? 1 point seems really not enough to me. And about the method of dealing with missing goofiness votes: Up to now we've heared two opinions: Italy favoring the 7 point penalty and Austria favoring the method of assigning them along the GM's goofy votes. Unsurprisingly, I am slightly in favour for the latter method :-) Robert
I'll vote for 1.5 points per build center every year. I'm not quite sure about our GM's reasoning. It seems to me that the total number of goofiness votes goes down as people are eliminated since eliminated powers get only 3 votes. Also, it seems that the average number of votes obtainable via goofiness is less than what the GM posulates. But it is early in the morning for me (*yawn*) and my brain is not up to full power yet so I'm not going to try to reason everything out. MajorDomo
AAaahhahahahahahahahahahahahahahahahaeeeeeee oh so I see Ibeeen poot RIGHT Inneemiddle fo Euuoropie! So is bedy dod, As I did definitely precisely not awsk tobeput her. here. I declare war on the Game Master. All game parameters will be flowninfaceof. I *will* NMR, and the game will process IN SPITE of the Master's procladiction tothecontrary. I *will* allocate my entire vote to myself, until the first player is eliminated, atwhichpoint/inwhichcase I will vote entirely for the eliminated player. I *will* play absolutely normally, which would be goofy, which in turn would make it predictable and therefore *not* goofy, and thus I shall BOLDLYLOSE! I AM EXTRAVINCIBLE! I AM BEYOND DEFEAT! I SHALL POSTVAIL! Happy Holidays and best wishes to you all. Sincerely,
>From root Tue Dec 28 04:01:24 1993 >Received: from nic.stolaf.edu by hope.despair.com (AIX 3.2/UCB 5.64/4.03) > id AA15986; Tue, 28 Dec 1993 04:01:19 -0800 >Received: from inga2.acc.stolaf.edu by stolaf.edu (4.1/SMI-4.1) >>id AA00439; Tue, 28 Dec 93 06:03:25 CST >Received: by inga2.acc.stolaf.edu (4.1/SMI-4.1) >>id AA09348; Tue, 28 Dec 93 06:03:23 CST >Date: Tue, 28 Dec 93 06:03:23 CST >From: [email protected] >Message-Id: <[email protected]> >To: [email protected], [email protected], [email protected], > [email protected], [email protected], [email protected], > [email protected], THE GREAT BIG BAG OF DESPAIR, > [email protected], [email protected], [email protected] >Subject: *--93 Mood Mail--* >Status: O > >>>Hope your finals went well, and see ya after X-mas! > > > The word of the day today is 'salad'. > The user of the day today is Davi E Axelson. > > > >If you are easily offended, hit 'n' now. > > > >"You play chicken long enough, you fry." >>>>>>--Batman > > >
>From root Wed Dec 29 04:01:32 1993 >Received: from nic.stolaf.edu by hope.despair.com (AIX 3.2/UCB 5.64/4.03) > id AA21888; Wed, 29 Dec 1993 04:01:27 -0800 >Received: from inga2.acc.stolaf.edu by stolaf.edu (4.1/SMI-4.1) >>id AA14274; Wed, 29 Dec 93 06:03:34 CST >Received: by inga2.acc.stolaf.edu (4.1/SMI-4.1) >>id AA10799; Wed, 29 Dec 93 06:03:32 CST >Date: Wed, 29 Dec 93 06:03:32 CST >From: [email protected] >Message-Id: <[email protected]> >To: [email protected], [email protected], [email protected], > [email protected], [email protected], [email protected], > [email protected], THE GREAT BIG BAG OF DESPAIR, [email protected], > [email protected], [email protected], [email protected] >Subject: *--93 Mood Mail--* >Status: O > >>>Hope your finals went well, and see ya after X-mas! > > > The word of the day today is 'Hinman'. > The user of the day today is Disco Queen. > > > >If you are easily offended, hit 'n' now. > > > >"You play chicken long enough, you fry." >>>>>>--Batman > > >
>> Would an English fleet in Eastern Med in Fall 1903 be goofy enough? > Only if you used it to convoy my army from Syria to St Petersburg. Deal! And when I misorder the convoy, that will be Goofiest, no?! Englander
Wyth all this talkoff knockoff England, maybe I should get into it too! I hereby say bash britain boggled. Killkillkillkillkillkillkill Goofy is as goofy does... Russia go to Norway, I will shipshape you across to northfun island. Beefgrindd France I hope for funfun fun You take liv, I take lon? France split we will flooded centers And make sure no fleetsies enters brits will die, brits are ended they will fly, to iceland killkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkillkill Hope and hipshore half and varnish garnish ahlingo shoputti shinhurt Sincerely,
Germany, you are my ally unto death! Freddie
press to e GreetinGs! I am playinG Germany, and I am interestinG in enterinG into an alliance with you. You have experssed an interest in sendinG one of your fleets to the Eastern Mediterranean, and in order to do that, you will need to send it throuGh French waters. The French have already expressed their opposition to this plan, so I would like to offer my help to you. France is a definite danGer to Germany, and it is much safer to merely eliminate them riGht away. If you do not wish to ally with me, I understand, but it looks like you will have a touGh battle ahead of you. Remember, eliminated powers do not Get Goofy points... If we work toGether, we can reduce the field of competition rapidly, in the meantime increasinG the opportunities for Goofy play between ourselves. Particularly, I am interested in developinG an Elephant-Whale type alliance with you. Such alliances are remarkably stronG, in that stabs are almost entirely impossible. I look forward to workinG with you. Sincerely,
press to f GreetinGs! I am playinG Germany, and I would like to propose an alliance with you. In most Games that I have played in, France often suffers badly at the hands of EnGland and Italy. While Germany often plays a part in this, the lion's share of the Gains inevitably Go to the two naval powers. Therefore, I would suGGest that the two of us work toGether to eliminate first EnGland, then Italy. I'm sure that the esteemable Freddy of Austria will be Glad to help us, since he too has declared enmity aGainst EnGland. Or was that Turkey? In any case, I suGGest that we enter into alliance with each other, beGinninG immediately with an assault on EnGland. As a siGn of Goodwill, I will not move my army in Munich to Ruhr or BurGundy. ToGether, we can do much. Sincerely,
press to i GreetinGs! I am playinG Germany, and I am interested in enterinG into an alliance with you. AlthouGh we miGht not have much in the way of common Goals to beGin with, we can certainly cooperate to eliminate France. This will Give you the valuable Iberian position, and I will endeavor to keep EnGland from establishinG a presence in the north. I am attemptinG to send the EnGlish player north after Russia, so it shouldn't be too difficult to make sure that you Get PortuGal, so that EnGland cannot keep you bottled up in the Mediterranean with F Por, F Mid, F NAt. After we have split up France between us evenly, we could then either Go on to eliminate EnGland or to make headway into Austria. It seems like it miGht be wisest at that point to direct your fleets back into the Mediterranean, since Turkey may be GrowinG stronG by that time. Particularly, I am interested in developinG an Elephant-Whale type alliance with you. Such alliances are remarkably stronG, in that stabs are almost entirely impossible. That, combined with our remote positions, could make us very stronG partners. I look forward to workinG with you. Sincerely,
press to a GreetinGs! I am playinG Germany, and I am interested in enterinG into an alliance with you. It is an interestinG statistic that Germany is most likely to survive in Games where Austria also does well, and I am inclined to believe that this is not coincidence. Germany and Austria are natural allies, and should do all possible to protect each other. Therefore, I would like to propose that I move to Silesia this SprinG, followed by a move to Galicia in the Fall supported by one of your own units. In this way, I can help you take Rumania and eradicate the danGerous Russian southern presence while you will still have ample strenGth to contain and eliminate Turkey. Once that has been accomplished, I propose we spend the rest of the Game enGaGinG in humourous maneuvers around the Barren Zone and central Russia, or perhaps embark on a joint invasion of Italy... I would even be interested in exchanGinG home centers with you, which would, of course, be indisputably Goofy. I look forward to workinG with you. Sincerely,
press to t GreetinGs! I am playinG Germany, and I am interested in enterinG into an alliance with you. I know that our positions at virtual extremes of the continent seem to preclude such an effort, but consider for a moment that we both border on Russia and Austria, the traditional enemies of Turkey. Add to this the fact that EnGland (who is my neiGhbor) has declared war upon you already, and the possibilities for joint action increase even more. In particular, I am interested in helpinG you Get out into the Atlantic as soon as possible. Perhaps you should pretend to ally with Austria just lonG enouGh to eliminate that bothersome Russian fleet, and then build up fleets of your own with which to bullet throuGh to PortuGal while I provide land support aGainst Austria, Italy, and France. I think there is Great potential for us to work toGether, and I hope that you are aGreeable to my suGGestions. Sincerely,
press to r GreetinGs! I am playinG Germany, and I am interested in enterinG into an alliance with you. I appreciate that the temptation for Russia to invade Germany is Great - indeed, I have yielded to that temptation quite a few times myself. However, the Goal of this Game is more to be Goofy than to win tactically, and I find the idea of Russian fleets sailinG out of St. PetersburG, around and takinG PortuGal, and cominG into dock in Sevastopol supremely hilarious, and I am interested in helpinG you achieve this sort of a move if you are interested. You can count on my support... after all, what could be more Goofy than helpinG someone else make a prize-winninG play, instead of makinG the play for myself? I am lookinG forward to what promises to be an interestinG Game, and I hope you decide to work with me. It should be fun... Sincerely,
With regard to the German press, offering alliance to each of us... Which offer is the garbage, Last In or First Out?? --England, where the sun never sets--
Dear players (and observers), after another round of replies (public and private) to the recent proposals it seems that 1.5 points is what it will be for each SC each year. Just for the fun part, I will try to maintain a -purely theoretical (!!!)- scoreboard for the 1 and 2 points-per-SC variants just to see whether the results are that different. Also, a majority seems to build that favours missing votes to be assigned just like the GM's. Btw. do you think that the GM's votes should be published after each year? Points for eliminated powers One of you proposed to assign goofiness points to eliminated powers as well which would have to earn them by goofy press only. While goofy press is valuable, my principal intention was to see goofy *moves*. Thus I will not change that part unless 6 or more of you think other- wise. NVR (No Vote Received) from eliminated powers Another point raised was the question of penalty points for eliminated powers. It was pointed out that a player being eliminated in 1903 and missing one vote in 1904 would suffer 6*2*5 = 60 points penalty without being able to do anything about it. Also, this makes the total of assigned goofiness points during the game less thus valuing early goofiness higher than late goofiness. To guarantee a fixed amount of total goofiness points (well, nearly fixed as neutral SC will lower that total for each year they exist) it would be neccessary to allow eliminated players 7 points with GM assignment in case of NVR. This idea I don't like to prevent eliminated powers from taking revenge on their eliminator by giving lots of points to his enemy. If you think the current penalty point solution for NVR of eliminated powers unfair, let me know and we can come up with an alternative like - assign the 3 points to those powers who got the most non-NVR-points that season (with ties broken by GM preference :-) - let the 3 points be assigned by the GM (not all to one player). However, after two consecutive NVRs from an eliminated power, the original method should be applied. Black/grey/white press Finally, somebody complained about "black press". This game should not allow black press, just white and grey press. White means that the source of the message is shown, grey means that no source is given (black would be if a wrong source is given). If you want to be sure about the originating power just don't look at grey press (which can be recognized by the missing power name in the headline) even if it contains some signature that might give a hint about who sent it. Every message starting with something like ex: Broadcast message from China in goofy: (white press, the default, available by just typing 'broadcast') should really be from the Chinese player (otherwise the judge code is broken, which I hope it isn't). However messages starting with ex: Broadcast message in goofy: (grey press, available by typing 'broadcast grey') can origin from any player (note that observers are not allowed to do that and that I -as the GM- won't do that), not neccessarily the one who's "signature" is contained in the message. So be on your watch! One more informationabout this grey press stuff which you might want to know: While you players and observers don't get the originating power of a grey press message, I -as the GM- *do* get it! To me the second header above will look like ex: Broadcast message [from China] in goofy: so that I do know that China sent it but that it was broadcasted to all of you *without* the originating power, i.e. as grey press. With judge Diplomacy, always keep in mind that Big Brother GM is (or might be) watching you! Your friendly GM, Robert
About deadlines, game start etc. One or more players will be without email connection for the first week of January. I therefore moved the deadline to monday the 10th, especially since I announced that the game wouldn't start before January anyway. Again, if all orders are in, they will be evaluated before that deadline. Robert
>From root Thu Dec 30 08:23:45 1993 >Received: from [130.71.128.8] by hope.despair.com (AIX 3.2/UCB 5.64/4.03) > id AA12592; Thu, 30 Dec 1993 08:21:10 -0800 >Received: from inga2.acc.stolaf.edu by stolaf.edu (4.1/SMI-4.1) >>id AA28733; Thu, 30 Dec 93 06:03:20 CST >Received: by inga2.acc.stolaf.edu (4.1/SMI-4.1) >>id AA11259; Thu, 30 Dec 93 06:03:18 CST >Date: Thu, 30 Dec 93 06:03:18 CST >From: [email protected] >Message-Id: <[email protected]> >To: [email protected], [email protected], [email protected], > [email protected], [email protected], [email protected], > [email protected], THE GREAT BIG BAG OF DESPAIR, > [email protected], [email protected], [email protected] >Subject: *--93 Mood Mail--* > >>>Hope your finals went well, and see ya after X-mas! > > > The word of the day today is 'Mullen'. > The user of the day today is Emily J Sather. > > > >If you are easily offended, hit 'n' now. > > > >"You play chicken long enough, you fry." >>>>>>--Batman > > >
Eggnlinish brit sillevil write: > What's deal?? Dis bugs! Who I believe? What right, what stupid? How > Many angels fit into Bolshoi pointe shoe? Last in first out? ohsi tis so sorry ofme. Don'tk no wwhat happen to me, I all suddenthisnot ME THISNOTME! ThisnothowItalk! ThisnothowIact! Whatbe alliance anyways? evilevildevilspirits inhabit typewriter!! SILLY EVILONES MAKE FAKE FROADPRESS! Aiieee! Attack! IthinkIampersecuteattackit is all brits fault! I think maybe secret plan.... maybe is subconscious making evil plansagainstmelikehappend u i u u n u u u u P u u uu u e u u uu u r u u u u u u u u u u u Just thatwise, I take back evilnastythings saybout Engggglishbritevvilnasty causebe why my mind play sonasty tricks on fingers typing. I soory. HIWAVE Freddy! HIWAVE Brits! HIWAVE Mojo! HIWAVE -T-! WhERSE BE Frenchie andose Russians? I like drink wine, vodka, both, neither, alldeabove, nonedeabove, a and b, a and c, ab andc, a and q, MIXTHEMALL! Sincerely,
I'm in favour of 2 points per SC, but only up to some pre-determined limit (say, for example 9 or 18?). Having units on the board is important, because only then can you enter into really goofy play (say, for example, convoying from Syria to St Petersburg). But the object of the game should not be to win. -T-
Da Turk sez: > the object of the game should not be to win. In a standard game, we strive to obtain SCs. Giving up this effort is goofy play. In a goofy game, we strive for goofiness points. Gaining SCs is not thus goofy? So in a goofy game, we should not strive to meet the Victory Condition? Trapped! >>>>>You are in a maze of twisty logic, all alike.<<<<<
>From root Fri Dec 31 04:01:09 1993 >Received: from nic.stolaf.edu by hope.despair.com (AIX 3.2/UCB 5.64/4.03) > id AA20566; Fri, 31 Dec 1993 04:01:04 -0800 >Received: from inga2.acc.stolaf.edu by stolaf.edu (4.1/SMI-4.1) >>id AA14563; Fri, 31 Dec 93 06:03:21 CST >Received: by inga2.acc.stolaf.edu (4.1/SMI-4.1) >>id AA11738; Fri, 31 Dec 93 06:03:19 CST >Date: Fri, 31 Dec 93 06:03:19 CST >From: [email protected] >Message-Id: <[email protected]> >To: [email protected], [email protected], [email protected], > [email protected], [email protected], [email protected], > [email protected], THE GREAT BIG BAG OF DESPAIR, > [email protected], [email protected], [email protected] >Subject: *--93 Mood Mail--* > >>>Hope your finals went well, and see ya after X-mas! > > > The word of the day today is 'heterogamous'. > The user of the day today is Shawna A Solid. > >(steadman) Jennifer is feeling the relief of one last computer fix. See > y'all in Feb! > > >If you are easily offended, hit 'n' now. > > > >"You play chicken long enough, you fry." >>>>>>--Batman > > >
"You play fry long enough you chicken." -- Female-mammal P.S. Is sending out the same idiotic message over and over again considered goofy ... or just rude? P.P.S. To 'big brother': Pssszttt!
>From root Sat Jan 1 04:01:12 1994 >Received: from nic.stolaf.edu by hope.despair.com (AIX 3.2/UCB 5.64/4.03) > id AA17523; Sat, 1 Jan 1994 04:01:09 -0800 >Received: from inga2.acc.stolaf.edu by stolaf.edu (4.1/SMI-4.1) >>id AA03185; Sat, 1 Jan 94 06:03:24 CST >Received: by inga2.acc.stolaf.edu (4.1/SMI-4.1) >>id AA12774; Sat, 1 Jan 94 06:03:23 CST >Date: Sat, 1 Jan 94 06:03:23 CST >From: [email protected] >Message-Id: <[email protected]> >To: [email protected], [email protected], [email protected], > [email protected], [email protected], [email protected], > [email protected], THE GREAT BIG BAG OF DESPAIR, > [email protected], [email protected], [email protected] >Subject: *--93 Mood Mail--* > >>>Hope your finals went well, and see ya after X-mas! > > > The word of the day today is 'Norwegian'. > The user of the day today is Joanna L Sevig. > > > >If you are easily offended, hit 'n' now. > > > >"You play chicken long enough, you fry." >>>>>>--Batman > > >
>From root Sun Jan 2 04:01:24 1994 >Received: from nic.stolaf.edu by hope.despair.com (AIX 3.2/UCB 5.64/4.03) > id AA19466; Sun, 2 Jan 1994 04:01:18 -0800 >Received: from inga2.acc.stolaf.edu by stolaf.edu (4.1/SMI-4.1) >>id AA15750; Sun, 2 Jan 94 06:03:20 CST >Received: by inga2.acc.stolaf.edu (4.1/SMI-4.1) >>id AA13274; Sun, 2 Jan 94 06:03:19 CST >Date: Sun, 2 Jan 94 06:03:19 CST >From: [email protected] >Message-Id: <[email protected]> >To: [email protected], [email protected], [email protected], > [email protected], [email protected], [email protected], > [email protected], [email protected], THE GREAT BIG BAG OF DESPAIR, > [email protected], [email protected], [email protected], > [email protected], [email protected] >Subject: *--93 Mood Mail--* > >>>Hope your finals went well, and see ya after X-mas! > > > The word of the day today is 'distributive'. > The user of the day today is Ross E Rotramel. > >(steadman) Jennifer is feeling the relief of one last computer fix. See > y'all in Feb! > > >If you are easily offended, hit 'n' now. > > > >"You play chicken long enough, you fry." >>>>>>--Batman > > >
>From root Sun Jan 2 10:09:48 1994 >Received: from morrolan.eff.org by hope.despair.com (AIX 3.2/UCB 5.64/4.03) > id AA21279; Sun, 2 Jan 1994 10:09:40 -0800 >Received: from localhost (judge@localhost) by morrolan.eff.org (8.6.4/8.6.4) id NAA06802 for [email protected]; Sun, 2 Jan 1994 13:12:12 -0500 >Date: Sun, 2 Jan 1994 13:12:12 -0500 >From: Diplomacy Adjudicator>Message-Id: <[email protected]> >To: THE GREAT BIG BAG OF DESPAIR >Subject: Diplomacy notice: goofy > > This Diplomacy Adjudicator sponsored by > the Electronic Frontier Foundation. > >> Any unmoderated games on this judge will be removed. > >Broadcast message in goofy: > >"You play fry long enough you chicken." > -- Female-mammal > >P.S. Is sending out the same idiotic message over and over again considered >goofy ... or just rude? > >P.P.S. To 'big brother': Pssszttt! > > Good question... I think I'll put it up to a vote. What's the consensus on this? In the meantime, I'll suspend further quotations of MoodMail. -THE GREAT BIG BAG OF DESPAIR-
That's it. War is hereby declared against the loser who keeps posting that stupid Batman thing. Also, war will soon be declared against France, unless he shows some interest in the game. Same goes for Russia. Freddie
About "moodmail," since it has nothing to do with the game, but is cluttering my mail spool, I consider it rude. I'll back off the declaration of war if you stop. (I know, I'm sure I had you quaking in your boots.) Freddie
> >Broadcast message in goofy: > > > >"You play fry long enough you chicken." > > -- Female-mammal > >> > Good question... I think I'll put it up to a vote. > > What's the consensus on this? > > In the meantime, I'll suspend further quotations of MoodMail. > > > -THE GREAT BIG BAG OF DESPAIR- My vote: my moods need no altering, thank you. On the other hand, since it has no effect, I suppose you could call it a mood question. Or is that a cow asking something? (Mood rings, anyone?) France has a perfectly legitimate reason for being silent up to now, which is to say that he's been vacationing on the south of France. The religion thing, don'tchaknow. So just moove along home(tm). Goofy is as goofy does, and so I shall not speak. The best of times, they never was, 'Cause if they was, I'd freak. France P.S. All messages not attributed to me, in whole or in part, are violations of copyrights which I have not yet filed, and are therefore illegal.
MoodMail would be fine if it was only two lines, instead of 25 or 30! MoodMail messages are neither goofy nor rude, and usually aren't funny either. WWWWhat is the meaning of MoodMail? Hey, Hoe, Dairy-Oh --- Let's All Laugh! > That's it. War is hereby declared against the loser who keeps > posting that stupid Batman thing. > > Also, war will soon be declared against France, unless he shows some > interest in the game. Same goes for Russia. > > Freddie War is hereby eclaired on all players who declare war without a country! If you ain't got a country to fight with, you're a puff pastry! Da King
Aw, just one more...? I cut out all the attribution stuff! >Subject: *--94 Mood Mail--* > >>>Happy New Year!!! (a couple of days late) > > > The word of the day today is 'slate'. > The user of the day today is Julie A Czarnecki. > >(jorgensr) Ranae is feeling excited that interim is here and my roommate > is not. >(jamierm ) James is feeling thrilled beyond belief. >(lawsong ) Gregory is feeling like a strange obscure mutant oreo cookie. > > >If you are easily offended, hit 'n' now. > > > >"Can't be too careful with all those weirdos running around." >>>>--The Joker, _Batman: Mask of the Phantasm_ I promise this is the last time... I just had to get it out of my system. I'm quitting cold Turkey now. No more MoodMail. I promise. -THE GREAT BIG BAG OF DESPAIR-
Bagger: Wherefore dost thou despair anon? Play hath not started, nor will't 'til fair words arise from the players within.
*********************************************************************** ************************THE WIENER SCHNITZEL*************************** *********************************************************************** Sarajevo: the Serbian bandits which have been plaguing the Hungarian countryside have given an ultimatum to the Archduke France "Freddie" Ferdinand: Stay away or Die! The Archduke has dismissed the death threats as unimportant. Revenge against the terrorists who brutally slaughtered his nephew Bud is the foremost concern of his Beneficence. *********************************************************************** Transylvania: Hundreds of cases of anemia have led medical experts here to wonder whether there is a medical crisis on our hands. Most doctors have agreed that there is such a crisis, with the exception of the reknowned crackpot Dr. Van Helsing, who has suggested that "Zere is more is going on zan it seems". Unfortunately, when pressed for details, Van Helsing broke in insane laughter and rambled off about bizarre stories about his service during the Crimean war. *********************************************************************** Crimea: River. *********************************************************************** Tyrolia: Skiing conditions in the Alps look to be especially favorable this year. The locals wish to invite all comers, but wish to declare that providing lodging for more than 100,000 soldiers at a time would be impossible, so would the Great Powers please take a number? *********************************************************************** Wien: The Archduke conducted a very short press conference today, which consisted entirely of him waving a big foam hand "We are #1" to the crowd. Rumors about mental instability in the Hapsburgs have reached all-time highs. *********************************************************************** Berlin: Kaiser Goofy prattled, then he gibbered this morning. His neighbors were pleased. *********************************************************************** London: Increased tensions between the Turkish ambassador and the Queen have driven the Austrians to high states of desperation. Seeking relief, they visited Picadilly Circus. *insert joke here* *********************************************************************** China: Billions of Chinese went homeless, as their country dropped off the face of the Earth, due to recent mapmaking errors. *********************************************************************** Wien: The Archduke, in a bizarre fit, declared war upon China! "We'll kick their hides all the way to China!" When informed that said Chinese were already in China, the Archduke immediately sent out emissaries seeking peace. Wiener insiders expect war with Japan to develop shortly. *********************************************************************** Istanbul: We'll be waiting there! *********************************************************************** Tunisia: Sir Gawain awoke from a long sleep this morning. After spending 1500 years defending the Holy Grail in its resting place in the Sahara, Gawain sought comfort in the night clubs of Tunis. *insert joke here* *********************************************************************** Wien: Archduke Freddie, in an unexpected turn of events, declared war upon all Japanese of height less than 5'6" *********************************************************************** Rumors of war have been greatly exaggerated, said U.S. Foreign Minister Mark Twain this afternoon. *********************************************************************** Moscow: Austrian emissaries continue to roam the cities of Moscow, in search of any signs of life. "Hallo! Hallo! Is anybody there?" they plaintively cried in Red Square. The streets still appear to be barren. *********************************************************************** Peking: News of the vacancies in Moscow were greeted euphorically by a crazed mob of homeless Chinese peasants. "Land, ho!" they cried, as they set out, on foot, across Asia. Early estimates predict arrival as soon as 1939, at their current rate of travel. *********************************************************************** Paris: The French government announced today, with their usual candor, that their reason for silence was that "Nobody interested us. You are all peasants. Perhaps after years of culturing, you will cease being so gauche and offensive to our sight." *********************************************************************** Don't you hate being in a room where everybody is trying to be funny, but nobody is? *********************************************************************** Berlin: The Kaiser announced that he was seeking to get as much culture as possible, to please his French neighbor. The Hohenzollerns promptly cornered the European market on yeast. *********************************************************************** Rome: The MajorDomo announced his secret plan to dominate Europe. When pressed for details, he said, "I can't tell you, it's secret." *********************************************************************** The entire nation of Albania let out a collective groan, this afternoon at 2:35 local time. *********************************************************************** Finland: Nothing at all happened here today. *********************************************************************** Wien: The offices of the Esteemed Wiener Schnitzel, world leader in journalism, were beleagured by thousands of angry readers! "SHUT UP ALREADY" was their cry. They even ARRRGGHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!
Hello everybody! As some players seemingly have not returned from their Xmas vacations yet and probably have signed up under the impression of my statement "game will not start before next year" I will shift the deadline to tuesday as to give them some chance to reappear and goof around a bit. Robert
la ahh ha ha so it is so shall be time soon yes yesno yes? Ssssooooooooooooooooo? soon wee see thee movesesyesyes? soon wee hear from *ahem* Russia andFrance whodon't wanttotalktous*sob*sob*shudder*?? I would like to reassert that the German people are Proud to have reiterated the forthcoming importance of the past news release from the Austrian. We would, however, like to inform the rest of the nations that it was but indeed a clever trickery, YES, A FORGERY by none other than the RUSSIAN HIM/HER SELF! Yes, that's right, my fellow leaders, a great uprising of downplay intoness of underlings conspire to have respirated this coo coo coo brrr coo coo please would someone feed the pigeaonspigeonspigeonspigpigpigpig It's interesting... I've been reading _Atlas Shrugged_ (by Ayn Rand), which everyone keeps telling me is the best book they've ever read, etc, etc... While I do think that she maybe does have some good points to make, I wonder if they are exactly the ones that are most important to be made. I think libertarianism (which she seems to be one of the founding thinkers of) has some real strengths over the "slap a law on it" approach of usanic legislators, liberal and conservative alike. But I'm not so sure that the side-effects of an unregulated marketplace are *always* in the best interests of society as she seems to be. Her entrepreneurs are busy "accomplishing" things... formulating new alloys, building crucial railroads... not because they consider it an act of service, but because they intend to make a profit off of it. I have no objection to this in particular... except that the experience of the 1980s in usa seem to suggest to us that the "great entrepreneurial spirits" are more inclined to sell junk bonds / use insider information on the stock market than they are in acomplishing great advances, even if they are for profit. Possible exception being Bill Gates... Then again, I'm only about halfway through the book so far, and I may be misreading her intent. But then again, she doesn't seem to be making any attempt to make her point any less than perfectly transparent. Tell me what you think.... Oh, and by the way, remember that I *have* declared war on the Master of the game, and I am eager to find allies in my noble struggle. (Have I been spelling entrepreneur correctly?) Sincerely,