Broadcasts for Fall of 1908 in goofy |
Movement
To France: Ok on the convoy, but you have to guess how. GPs: E: 1 nice fake convoy F: 1 good fake support & bounce G: 1 just because you are the only one... (...for me -- gee, sounds like a good song title) I: 1 nmrs & proxies are nice, but i still think you could do better R: 1 heading back home, eh? T: 2 thanks for the support & good shooting of oneself in the foot MajorDomo p.s. eeehaw! the transformation is complete. no more mister freddie. the real ruler of austria is revealed. the populace rejoices!
Broadcast message from England in goofy: In the Shark Tank this month... Italy: Hmm, a little dot-grabbing on the menu, eh? Minus points for you, sirrah! Don't jump to conclusions! After all, you don't gain SC's after a SPRING move!
The game goofy has been given the Miller Number 1994AGNrb103. This number can be set on the judge in the same manner that EP numbers are set. Could the GM please signon and send the command: set mn 1994AGNrb103 For many years, all postal variant games, except regular diplomacy, have been given Miller Numbers, MNs. Early EP games were also given Miller Numbers directly by the North American MNC. However this system fell apart in 1990. I have been working with Lee for a few months to try and work out how to get Miller Numbers for ongoing, and completed E-mail games. The solution is that I have been given a block of Miller Numbers, from AAA to AZZ, for E-mail games. All postal games will receive 1 or 2 letter game codes, while E-mail games will receive 3 letters. There are 3 parts to the Miller Number. First is the year (1994), second is the 3 letter game code (AGN) and the third is the designator, or North American Variant Bank Catalogue Number (NAVB CN), for the variant, (rb103) The designator for the variant consists of 2 lowercase letters, and 2 or 3 numbers, which are unique to each variant. These codes are obtained from the North American Variant Bank (NAVB), which is also run by Lee Kendter. A copy of the NAVB catalogue can be obtained by sending 5$ US to Lee. The catalogue lists over 1200 different variants, which can be ordered from Lee for 10 cents a page plus postage. Unlike EP numbers, Miller Numbers have no conditions based on them, they are simply for cataloguing, and keeping track of the games, and the variants played. All variant games are given Miller Numbers, whether they want them or not. Regular (standard) diplomacy games are given Boardman Numbers (BNs) by the Boardman Number Custodian (BNC), presently Vince Lutterbie. I was recently also given responsibility for dishing out these numbers for Internet games. I am in the position of being able to give out MNs to all E-mail games, including games on Compuserve, Prodigy, Genie and AOL. If anyone has any information on games being played on these forums, please contact me. Presently I am working on assigning MNs to 1993 and 1994 games, I will then give MNs to completed games that started between 1989 and 1992. As these echo numbers are given out, they will be added to the Hall of Fame and to the log file of MN's. If anyone wants a copy of MNs already given out, it is available for FTP as the file log.mnc in the directory of /pub/nick/diplomacy of sunburn.uwaterloo.ca (129.97.50.26) Sometime in 1994, I will start publishing an occasional publication that will list all MNs given out, and publish EOG summaries for all games. This will be available both by E-mail, and by regular post. If anyone wants added to the mailing list, please contact me. The publication will be to Alpha and Omega (A&O) published by the North American MNC. Here is a list of variants that designator codes (NAVB CNs) have been confirmed for. Incomplete codes are still being confirmed with the NAVB NAVB CN Name ca01 Aberration cb60 RootZ Diplomacy cb61 Wraparound cn13 Loeb's Nine Player Variant (Loeb9) pw02 Machiavelli rd27 Artes' Blind Diplomacy rb32 Gunboat rb41 Fleet Rome rb78 Winter 1898 rb84 Crowded rb95 Shift Left and Shift Right rb103 Goofy rb104 Partial Press Gunboat rh13 Chaos rh14 Half Chaos rm80 It Came From Outer Space rn39 Nuclear Yuppie Evil Empire Diplomacy ru09 Flood rx03 Intimate Diplomacy I-A ug16 Chromatic Diplomacy vb10 Pure vj11 Britain (McTinker Diplomacy) xm23 Youngstown IVa ** Juggernaut 11 Federalist Diplomacy %% Missing Man Diplomacy I will be resigning from this game in a couple of minutes, if you have any questions, please contact me directly. Nicholas Fitzpatrick [email protected] 8-499 Albert Street Waterloo Ontario N2L 5A7 CANADA
rusky votes G:2 I:2 T:2 E:1
AhHA! I've discovered the GOOFIEST possible move in this game, one that has not been used yet! Sincerely,
a1e1f1gO!1rOt3 ObsOrvOr
> Diplomacy game goofy is waiting for someone to take over the abandoned Russia. Oops. I'd prefer to have the old Russia complete this game, so I will not announce the position until friday. Robert
Retreats
Snooooore! What a long time between moves. GPs: ... or for MS-Windows folk, GPFs :-( E: 0 innovative? nope F: 2 not too bad, better than england's move G: 1 where is this unique move of yours? still 1 pt just for being 1 I: 0 what a waste of armies R: 2 nice bounce in aeg, pity point as well T: 2 the bounce & other moves To France: sorry, didn't guess your move correctly. Will try again. To Italy: how many times do I have to tell you, "butthead!". Line up all your armies around GAL (e.g., WAR, UKR, RUM, etc). Put a russian army in GAL (optional). Do a 7 way butthead by moving WAR - GAL, UKR - GAL, etc. Now that would be a good use of what I've given you. MajorDomo
It seems that not everybody will survive to the end in this game. Well, we'll see... Your GM's goofy points for this fall: A1, E0, F2, G0, I2, R1, T1 Austria: 2 points for the guessing game with France. Minus 1 point for not following the Turkish invitation. I suppose you will be in the same situation as Germany now. England: Seems like it's time again to expand a bit, eh? Unluckily I can't assign negative points. France: Too bad not a single English soldier wanted to go to Brest. Too bad also that you guessed wrong about the Austrian convoy. Too bad that I don't have more than 2 points to spend for that :-) Germany: You were correct! This was the ultimatively goofy move. Serves them SC hunting English right who took Sweden from you. Your move was so goofy that I didn't notice it. Hmmmm. Of course, owning one unit and one SC makes me fear that I might not be able to assign points to you in 1910. 8th point for you :-) Italy: Your explosively expansive attitude makes me chuckle. However, why not Iri-Nao? It would have covered that corner at least. But maybe you realized that the Russians would have to pass there first? Russia: Will you ever make it to the Aegean Sea? Stay tuned! Turkey: Trying to help Austria into Con earns you 1 point again. Taking SC from poor Austria and Germany however seems not fair (but maybe goofy?).
Adjustments
Not feeling verbose today: A-2 E-1 F-1 R-2 T-1 Sincerely,
>G: 1 where is this unique move of yours? still 1 pt just for being 1 Actually, it was HOLD. As I remember, it's the only order that had not been used by any nation up until this point. Sincerely,
Gee, *Turkey* taking dots from Austria and Germany is goofy, but *me* taking them isn't?? Quite right, I knew I was dot-grabbing (wreaking a little vengeance!) but I'll take that chance this one turn. France: Sorry I didn't figure out that 'boys from Liverpool' meant the unit that had already moved to York! Nice job. Germany: Moderately goofy. "Lvp s Edi-Yor" would've been goofier. Italy: Okay, right, you cleared off of some of those dots. I like the little cluster in the Alps! (Look out, I'm probably going to send my armies circumnavigating the North Sea!) Russia: Now that those fleets have passed each other, do you want support against that wicked Turk into StP?? Turkey: Bbbblllllpppppppppp! Austria: Take me to Morocco--PLEASE!?!?!?!? --The Silly English K-nnnn-ighit!
England writes: Gee, *Turkey* taking dots from Austria and Germany is goofy, but *me* taking them isn't?? That's the way I feel. As the former ruler of Italy I was thorougly chastised for expansion. When the current ruler does the same -- well, butter couldn't melt in his mouth. BTW: to Germany. A hold order is hardly unique. My records show at least three other hold orders before your own. >Movement results for Spring of 1907. (goofy.024) Italy: Army Bohemia HOLD. >Movement results for Fall of 1907. (goofy.025) England: Army Burgundy HOLD. >Movement results for Fall of 1907. (goofy.025) Russia: Fleet Tunis HOLD. >Movement results for Fall of 1908. (goofy.029) Germany: Fleet Liverpool HOLD. >Movement results for Fall of 1908. (goofy.029) Russia: Army Berlin HOLD. BTW: to England. Would if I could but I can't. MD.
>BTW: to Germany. A hold order is hardly unique. My records show at least >three other hold orders before your own. > >Movement results for Spring of 1907. (goofy.024) Italy: Army Bohemia HOLD. >Movement results for Fall of 1907. (goofy.025) England: Army Burgundy HOLD. >Movement results for Fall of 1907. (goofy.025) Russia: Fleet Tunis HOLD. Whoops, my mistake. Although three holds in eight years is pretty rare... These were just this year: >Movement results for Fall of 1908. (goofy.029) Germany: Fleet Liverpool HOLD. >Movement results for Fall of 1908. (goofy.029) Russia: Army Berlin HOLD. Sincerely,
England: no goofs for you. mean old dot-grabber! Turkey: Maximum goofiness. The northward march is great, and helping Austria in is cool too. A1E0F1G1I1R1T3 Bre' Servo
Hi players, I will be absent until wednesday. Hope the game continues to flow that long without me. Robert
press to M My link sucks. Please don't let me go abandoned. (You know who I am)
A2 F2 I2 T1
On behalf of our player with the disturbed link I prolongate the deadline a bit. Robert
goofy votes: A 1 E 0 F 3 G 3 R 0 T 0 Why? No reason.