Similarly, looking up your opponents openings in such a book gives you a good idea about kind of alliances they are likely to indicate. For example, in the game "dippouch," here is a brief summary of each country's opening. Click on the country's name for full details.
However, we hope that our diplomat's general operating procedures will be robust enough to work well in all phases including Spring 1901. Thus, we plan to use the normal observation routine even in Spring 1901 as described below. It is interesting however to use the openings library as a tool by which to judge the performance of the Observation Module.
One of the inputs of the Observation Module is the Friendliness Matrix produced in the previous season. Since this doesn't yet exist in Spring 1901, it must be invented. Below we take the all zero matrix as a default, however there are other possibilities.
% lcs LCS Project - CNRS/LAAS - 1992 lcs version 3.1, created 6-10-1992 val it = () : unit - use "convert.pw.sml"; ..... convert.pw.sml file loaded val it = () : unit - val s = convert "dippouch"; val s = "ORD (SPR 101) ((AUS AMY BUD) MTO SER VLD) ((AUS AMY VIE) MTO BUD VLD) ((AUS FLT TRI) MTO ALB VLD) ((ENG AMY LVP) MTO WAL VLD) ((ENG FLT EDI) MTO NTH VLD) ((ENG FLT LON) MTO ENG VLD) ((FRA AMY MAR) MTO SPA VLD) ((FRA AMY PAR) MTO BUR VLD) ((FRA FLT BRE) MTO MAO VLD) ((GER AMY BER) MTO KIE VLD) ((GER AMY MUN) MTO RUH VLD) ((GER FLT KIE) MTO HOL VLD) ((ITA AMY ROM) MTO APU VLD) ((ITA AMY VEN) HLD VLD) ((ITA FLT NAP) MTO ION VLD) ((RUS AMY MOS) MTO SEV VLD) ((RUS AMY WAR) MTO UKR VLD) ((RUS FLT SEV) MTO BLA VLD) ((RUS FLT (STP SCS)) MTO BOT VLD) ((TUR AMY CON) MTO BUL VLD) ((TUR AMY SMY) MTO ANK VLD) ((TUR FLT ANK) MTO CON VLD) EOM" : string
- needs "load_all"; ........ - observer nullMat77 (detail (ref2ord s)); val it = ([[0.0, ~0.104166666666667, 0.9375, 3.9625, 0.0625, ~6.92083333333333, ~1.57083333333333], [~0.104166666666667, 0.0, ~8.9, ~3.775, 0.345833333333333, 0.0541666666666667, ~0.0458333333333333], [0.9375, ~8.9, 0.0, ~5.70416666666667, ~6.82916666666667, ~0.8375, ~0.879166666666667], [3.9625, ~3.775, ~5.70416666666667, 0.0, ~4.95416666666667, ~1.25833333333333, 5.1875], [0.0625, 0.345833333333333, ~6.82916666666667, ~4.95416666666667, 0.0, ~3.6, ~6.875], [~6.92083333333333, 0.0541666666666667, ~0.8375, ~1.25833333333333, ~3.6, 0.0, ~11.8416666666667], [~1.57083333333333, ~0.0458333333333333, ~0.879166666666667, 5.1875, ~6.875, ~11.8416666666667, 0.0]], [["AUS", "ITA"], ["ENG"], ["FRA"], ["GER", "RUS"], ["TUR"]]) : real list list * string list listOr again
A E F G I T R
A -0.1 +0.9 +4.0 +5.1 -5.9 -1.6
E -0.1 -8.9 -3.8 +0.0 0.0 -0.0
F +0.9 -8.9 -5.9 -0.0 +0.0 -1.1
G +4.0 -3.8 -5.9 +2.1 -0.4 +5.0
I +5.1 +0.0 -0.0 +2.1 -2.1 +0.1
T -5.9 0.0 +0.0 -0.4 -2.1 -12.0
R -1.6 -0.0 -1.1 +5.0 +0.1 -12.0
The results from only one turn of play do not yet show very strong
relationships between the players. However, the computer considers
England and France, and Russia and Turkey to be at war, and Austria
and Italy, and Russia and Germany to be allies.
These results are based on the simple analysis of the results described below. In particular, none of the press or negotiations were taken into account.
A E F G I T R
A 1 2 7 -4
E -9 -2
F -5 -1
G 2 -2 -1 2 4
I -2 -2
T -2 -2 -2
R -2 -10
A E F G I T R
A 1 4 5 -6 -2
E -9 -4
F 1 -9 -6 -1
G 4 -4 -6 2 5
I 5 2 -2
T -6 -2 -12
R -2 -1 5 -12
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