5.1 Determination by Total Bribes
When all offer sheets have been submitted, all non-direct
bribe offers are converted by the GameMaster to direct
bribe offers as described in Rule 3.2. The direct
bribe offers then are used to form the complete list
of the different orders from which each unit can choose.
All money offered by all players for each of these separate
orders — including any money offered in negative
bribe offers for which the order meets the stated requirements —
is then totalled, giving the total
bribe for each order. If, of the potential orders for a given
unit, the total bribe for
one of these is higher than the total bribe for any and every
single one of the others, this is the order that the unit will
issue.
5.2 Determination by Acceptance Rank
If no single order has a higher total bribe amount than do any
of the other potential orders for that unit, the decision as to which of
those orders involved in the tie will be issued for the unit is made
using the acceptance list of the power that owns the unit in question.
The bribe offered by the power that,
among all those powers to have
submitted offers for the competing orders, is listed earliest
in this acceptance list, will be accepted; that is, the order for which
that power offered a bribe will be issued.
5.3 Determination by Sequence
If the earliest power (in acceptance list order) that offered a bribe
to a unit in competing orders has offered a bribe for two or more of
these competing offers, the order that
will be issued is the order
that, among these, appeared earliest in this power's offer sheet
(note that each negative bribe offer
is considered to appear immediately below the direct bribe
offer to HOLD that is "built" from this offer, as
described in Rule 3.2).
5.4 Determination by Further Acceptance Rank
If two or more competing orders have (as the earliest listed
offer submitted by the power described in Rule 5.3) the
same negative bribe offer,
then the next power down the
unit's acceptance list that offered to contribute to any of the
orders under consideration is consulted. Using this other power,
Rules 5.2 and 5.3 are applied again (as would be this current rule if
necessary; that is, if the situation described herein is true for the
newly considered power as well, a power even further down the acceptance
list must be consulted). This procedure does guarantee that a unique
order will be chosen.
5.5 Overexpenditures
The amount a player can offer is not limited by his
account balance. However, player expenditures are. Once the order
for every unit is determined (using the process described in Rules 5.1
through 5.4), the total expenditure for each player is calculated. If
any player would pay more money than he currently has available in
his account (honoring any savings request he has made),
every single one of the offers made by each such
"would-be-overdrawn" player is reduced by a single silver piece.
(However, note that bribes with specified plateau amounts are
not reduced beyond that amount unless it is the case that every bribe
has already reached its plateau and overexpenditure still exists.)
After these reductions,
all the units that were
subjects of these offers "re-decide" all over again which order
each will issue. If the same situation occurs again, this procedure
is repeated (subtracting yet another silver piece from the offers of
such player or players), until no player would end up with a negative
balance.
Note that although all of a player's bribe offers are
subject to reduction when the player is in this situation, any
savings requests that were listed in the player's offer sheet
are not reduced.
5.6 Balance Adjustments
When orders are determined, all money offered for each order being
issued is subtracted from the accounts of those players who offered
money for that order. Money offered for orders that are not
issued stays in the players' bank accounts.
5.7 Information Revealed
When orders are issued, the GameMaster shall report the following
information to each player:
- the order to be issued by each of the player's own units,
- the amount of the total bribe (nothing, however, about
the origin or origins of the funds) that was accepted by each
of the player's own units,
- a list of the orders for which the player had an accepted
bribe (including the amount of each such bribe),
- the total amount of money expended by the player, and finally,
- the new balance in the player's account.